jason "why am i like this" todd ([personal profile] mind_blown) wrote2021-01-26 04:26 pm
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THE LOST DAYS... Round 2.

It's all darkness.

The feeling of nothingness, of being nothing. Of not existing. You have no thoughts, you will never have any thoughts again. While that fact is not comforting, because you cannot be comforted anymore, it is true.

There's a certain rest to being... nothing. And to both knowing and not knowing, that your time is done.

So it's all the more unfortunate when you feel, because you shouldn't feel. And the feeling is burning in your lungs, which you shouldn't have. Because you are- or were- nothing.

And then, you inhale a desperate gasp of air and open your eyes...

RULES AND SETUP

[personal profile] idolpro 2021-01-27 12:28 am (UTC)(link)
Your goal is to remove the corruption. Your characters will ICly know that the goal is to remove the corruption via the immediate, continuous feeling that something is not right. They will have a vision of their vision being overtaken by flowers, and their senses and feelings folding into a heightened feeling of rage.
If you get a mysterious text, or just know, both are valid.

Make sure your character stat sheet is up to date, and reply with a link to it in this comment.

Then, reference this sheet for the types of rolls that might be asked of you.

If the roll uses a stat that was not on your sheet, don’t worry, I will tell you what to use instead depending on the tenor of the roll. For instance, Manipulate Someone may use Sharp or Tough instead of Charm. And you may want to Manipulate Someone… just saying!

However, my main goal is to have fun. So, per that goal:

1) We will use dice to institute some randomness.
1a) But within reason, I will completely forgo dice if it hurts fun and it's for a one off instance. For instance, if you don't want to be wrecked by the heart... don't do stuff that would reasonably lead to that. I will only allow some getting out of consequences.
2) I will do a hard stop at 5 hours from start.
2a) But once we've had our break from the game, I will continue to backtag. But for my sanity, and for your ability to focus on other hearts, I will be sticking to a 5 hour window of undivided attention.
3) HAVE FUN. I will TRY to make sure I catch TWs as they pop up. If I don't, please ping me before you reply so I can edit the subject. Mea culpa, I'm human.

... START

[personal profile] idolpro 2021-01-27 12:59 am (UTC)(link)
You're certain you were dead. The feeling is possibly familiar to you, as formally still lungs inhale a desperate gasp of air. But there's something unsettling about this compared to the times you've revived in the past. You get the sense that just moments ago, you were nothing. The essence known as "you" definitely did not exist, with an air of finality.

You open your eyes as panic overtakes you at that thought, that you were nothing. That you had left so much potential behind. That-- it's dark? And you are certainly in a cramped space, aren't you. As you start to move, you feel the vestiges of rigor mortis. It's difficult, even painful to move your limbs. You feel phantom injuries and unhealed wounds.

But it is dark, and so you can't see them. There is plush silk surrounding your body, and as your hands move, you quickly realize where you are.

You are in your own coffin. And the air-- there's only so much of it, isn't there?

GOTHAM

[personal profile] idolpro 2021-01-27 01:25 am (UTC)(link)
You find yourself staring up at a dark city from an alleyway you don't entirely remember entering. Several things overwhelm your senses at once. The sounds are vibrant. If you've never had the chance to experience a major city's ambiance, well here this one is. From passing cars, you might hear blaring songs with bass that overwhelms the actual movement. Or the shake of an overpowered motorcycle. In the distance you can hear the wail of sirens.

And around you, you can hear people. The sounds of them living-- at least what would be typical of living at night, perhaps on a weekend.

The smells are just as overwhelming. Right now, being in an alleyway, you get the distinct, displeasurable smell of garbage, mold, and probably a few other things. Make sure to avoid any unknown puddles-- it doesn't look like it's rained recently.

The lighting is dim from this vantage point, but on the street, it's brighter. You can head back further into the alleyway, if you would really like, retracing the steps you don't remember taking... Or move forward to the main street and try to get a sense of where you are.

death

[personal profile] idolpro 2021-01-27 01:33 am (UTC)(link)
This place feels… heavy. It’s hard to breathe here, and you can’t quite place why. At least not at first. But as you look at the dusty, sanded warehouse blend seamlessly into a dilapidated house, connected via walkway to a flashy hotel, it starts to hit you. You are terrified. So terrified, that you can’t even entirely separate the feeling from your confusion. Your chest is tight, constricted, and you feel every muscle in your body on a hair trigger.

It would take everything in you to not panic at the drop of a hat, given any shock what-so-ever. There is nothing in this place that you can anchor to that would make you feel safe.

You can turn around, and head into the darkness. Or you can look ahead and see a pit-- you can’t see the bottom. But there’s a terrifying urge to jump. You can hear the sound of unhinged laughing grow, the longer you stare at that pit.

WAYNE MANOR

[personal profile] idolpro 2021-01-27 01:48 am (UTC)(link)
Moving forward, you feel like you walked all the way to this manor, in which you find yourself in the foyer for. It’s clean, and fancy. And it just looks far too big and empty, despite all of its grandeur.

ARKHAM ASYLUM

[personal profile] idolpro 2021-01-27 02:38 am (UTC)(link)
As you move back, the scenery shifts again without you even realizing that it has shifted. You don’t exactly know where you are, except that it looks and feels sterilized. Overly clean. And yet, there’s that faint grunge that lets you know this place it tainted. As if on cue, you hear a manic giggling from around you, but it’s hard to pinpoint where it’s come from.

But strangely… you see a flower starting to bloom amongst the cracks of this place. It’s a lovely flash of yellow amongst the drab, sterile browns and whites of the hallways.

“Do you want to talk about it?”

As you look on, you can see a room, and the laughing seems to draw… closer? It sets your teeth on edge, the more you hear it.

LAZARUS POOL

[personal profile] idolpro 2021-01-27 04:22 am (UTC)(link)
The glow here is an eerie green. As you walk in further, you realize you are in some sort of cave that has been fashioned into a basement of a more elaborate mansion? The stone walls appear carved, rather than put together, and the ground is smooth, though slightly uneven stone. Otherwise, the green glow of the water ahead of you drowns everything else out. You can see a woman facing the pool just ahead of you.

She’s tall, with dark skin and hair. Her back is to you, though you don’t get the impression that she’s unaware of you, either. The only way out of here is back the way you came.

IMEEJI

[personal profile] idolpro 2021-01-27 04:34 am (UTC)(link)
You find yourself in what looks like future is now's main dorm room. It's a perfect replica, nothing seems off... at least not until you find the first signs of wear and tear at the edge. Then it becomes easier to identify hints of BAD END's dark greys where fin's silver usually is. But that's not that surprising, is it?

What is surprising is that there seems to be... a purple flower growing along the walls? As you walk down the hall, it's faint at first. And then the flower grows like a vine. A weed, along the walls, its presence strongest once you get to where Jason's room would be. Which, you realize, you feel like you've walked longer than expected? As though the change had dragged out the length of the hallway. But when you look back, you see-- an even more overtaken room. What had been a perfect replica of fin's main dorm is now almost reminiscent of a garden.

Just this same flower, over, and over again.

JASON'S ROOM

[personal profile] idolpro 2021-01-27 05:11 am (UTC)(link)
The room is-- a little more personalized. The Aesthetic is BAD END, but the tech is FiN. It spreads out into a more open concept. If you've been to Jason's room ever, you would recognize every piece of furniture, and the circular pit, along with his workshop table.

There are books pulled out, strewn across the bed, and an Avante jacket tossed carelessly across them.

On the workshop table, there are small projects in progress that anyone could, theoretically, look at.

In the pit, there seem to be more books that could also be looked at.