jason "why am i like this" todd (
mind_blown) wrote2019-01-30 08:35 am
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LOST DAYS... Final Round
It's all darkness.
The feeling of nothingness, of being nothing. Of not existing. You have no thoughts, you will never have any thoughts again. While that fact is not comforting, because you cannot be comforted anymore, it is true.
There's a certain rest to being... nothing. And to both knowing and not knowing, that your time is done.
So it's all the more unfortunate when you feel, because you shouldn't feel. And the feeling is burning in your lungs, which you shouldn't have. Because you are- or were- nothing.
And then, you inhale a desperate gasp of air and open your eyes...
The feeling of nothingness, of being nothing. Of not existing. You have no thoughts, you will never have any thoughts again. While that fact is not comforting, because you cannot be comforted anymore, it is true.
There's a certain rest to being... nothing. And to both knowing and not knowing, that your time is done.
So it's all the more unfortunate when you feel, because you shouldn't feel. And the feeling is burning in your lungs, which you shouldn't have. Because you are- or were- nothing.
And then, you inhale a desperate gasp of air and open your eyes...
RULES AND SETUP
Then, reference this sheet for the types of rolls that might be asked of you.
If the roll uses a stat that was not on your sheet, don’t worry, I will tell you what to use instead depending on the tenor of the roll. For instance, Manipulate Someone may use Sharp or Tough instead of Charm. And you may want to Manipulate Someone… just saying!
Also, your characters will ICly know that the goal is to remove the corruption via the immediate, continuous feeling that something is not right. They will have a vision of their vision being overtaken by flowers, and their senses and feelings folding into a heightened feeling of rage.
NOTE: This round will be less intense than previous rounds, and more exploration focused! As I won't be focusing on it for 5 hours straight due to What Is Time... If you would like relentless, nearly kills you stuff, I'm happy to oblige. Just let me know your comfort level.
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I have no idea if this is filled out right
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... START
You open your eyes as panic overtakes you at that thought, that you were nothing. That you had left so much potential behind. That-- it's dark? And you are certainly in a cramped space, aren't you. As you start to move, you feel the vestiges of rigor mortis. It's difficult, even painful to move your limbs. You feel phantom injuries and unhealed wounds.
But it is dark, and so you can't see them. There is plush silk surrounding your body, and as your hands move, you quickly realize where you are.
You are in your own coffin. And the air-- there's only so much of it, isn't there?
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It threatens to overwhelm him, and there's no sign of sunlight to reassure him.
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Six feet is just so much. And dirt is deceptively malleable, forcing its way into your nose, your ears, your mouth. And this smells of death.
Which is appropriate, because you find yourself in a dully lit graveyard. In the distance, you can see what must be the glow of a city, obscured by soft rolling hills. And there are paths through the graves for grieving families. But none of those families are here. You are alone.
And you are confused, and desperate, and not even entirely sure what just happened, as a dull dumbness takes over your mind from untreated wounds and brain damage and--
Then the feeling vanishes. You hadn't realized it wasn't your own feelings until that moment.
There is a gravestone behind you. And you can see a path leading out of the cemetery.
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His hands find the lid and he pushes at it roughly. Let him out!!]
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but also, his air is very quickly running out.]
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GOTHAM
And around you, you can hear people. The sounds of them living-- at least what would be typical of living at night, perhaps on a weekend.
The smells are just as overwhelming. Right now, being in an alleyway, you get the distinct, displeasurable smell of garbage, mold, and probably a few other things. Make sure to avoid any unknown puddles-- it doesn't look like it's rained recently.
The lighting is dim from this vantage point, but on the street, it's brighter. You can head back further into the alleyway, if you would really like, retracing the steps you don't remember taking... Or move forward to the main street and try to get a sense of where you are.
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But there is a manor in the distance that you can see.
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WAYNE MANOR
But the primary rooms with definition include a sitting room, and then a staircase leading up.
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GOTHAM (??)
Otherwise, it's late at night, and while there are some lights on in the apartments over the street, the primary source of light is the street lamps. You sort of smell someone's dinner, but it's faded, and mostly overwhelmed by the smell of a recent rain. If you look behind you, you see yourself at the entrance of a... school? "Ma Gunn's School for Wayward Children."
You could go in there, or you could turn in either direction on the street.
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Guess it wasn't a warm childhood...?
[He'll peek each way down the street, trying to determine if there are any destinations that seem to stand out other than the school behind him.]